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A Two Week Project to Test my Skills
The Assignment was simple, cram as many features as you can in two weeks! SO....I downloaded a level and rigged character and got to work.
I made an enemy AI state machine, animation transition tree in Mechanim, Slow Motion, Object Pooled Projectiles, Full Menu Transitions with game states, Minimap and enemy shader locater, and a bunch of other stuff I cant remember.
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